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Miroslav Baev
Miroslav Baev
Senior Environment Artist @ Sierra Division
Sofia, Bulgaria

Summary

A hardworking and self-motivated 3D Artist with a passion for environment and asset creation, who is always striving to improve artistic and technical skills to meet industry standards.

I am able to effectively collaborate as part of a team while demonstrating the ability to work, with confidence, on my own.

My motivation is knowing that the projects I am involved with and the work I deliver exceeds expectation. My positive attitude towards my work and my drive for perfection helps me achieve this.

Experienced in highpoly & lowpoly modeling, UV unwrapping, PBR texturing and game engine implementation.

Skills

Concept Art3D ModelingEnvironment ModelingLow-poly ModelingProp ModelingHigh-poly ModelingPBR Texturing

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
xNormal
xNormal
fSpy
fSpy
RizomUV
RizomUV

Productions

    • Video Game
      Star Citizen
    • Year
      2022
    • Role
      Prop Artist
    • Company
      Cloud Imperium Games

Experience

  • Prop / Environment Artist at Sierra Division
    Sofia, Bulgaria
    March 2021 - Present

  • Prop Artist at Cloud Imperium Games
    Manchester, United Kingdom
    November 2021 - January 2022

  • Contract Artist at Dekogon Studios
    Sofia, Bulgaria
    October 2020 - November 2021